ValQayum

24-25 October/Skirmish 2v2

Rules

Skirmish 2v2 by the Val Qauym community. By taking part you agree to these rules.

2v2
custom game, Skirmish
Bo1
every match
≤ 19
rounds, no overtime
30 min
check-in before the match

General

  1. 1.1

    Dates: Tier I (Diamond, Ascendant, Immortal) plays on 24 October, Tier II (Iron - Platinum) on 25 October.

  2. 1.2

    Format: 2v2 custom game in Skirmish mode.

  3. 1.3

    Players: 16 duos, 8 per tier. Single elimination, every match is Bo1.

  4. 1.4

    Comms: during matches every player stays in the voice channels of the Val Qauym Discord server.

Timing and schedule

  1. 2.1

    A match lasts about 28.5 minutes at most: up to 19 rounds of 1.5 minutes. No overtime.

  2. 2.2

    Teams must be ready for the lobby invite on schedule. A delay caused by players can end in a technical loss.

  3. 2.3

    Check-in opens 30 minutes before the match, on the site or with the Discord button. Both players must check in.

  4. 2.4

    If a partner does not check in, the remaining player may play one against two. Declining or not answering means a technical loss.

Maps

  1. 3.1

    The pool has the five Skirmish maps: A, B, C, D, E.

  2. 3.2

    Captains secretly pick heads or tails. The flip winner bans first, then the teams alternate. The fifth map left is played.

Lobby settings

  1. 4.1

    Tournament mode on, overtime off. Cheats are available to admins only.

  2. 4.2

    Turning on the lobby Cheats setting or using console commands (ghost mode, timer pause, swap teams and others) is forbidden. Penalty: instant disqualification.

Conduct and fair play

  1. 5.1

    The tournament is friendly but competitive. Toxic and unsporting behaviour is forbidden.

  2. 5.2

    No insults towards opponents, viewers or admins in game or Discord chat, text or voice.

  3. 5.3

    No t-bagging (crouching over a downed opponent) and no shooting bodies.

  4. 5.4

    Players follow the general rules of the Val Qauym Discord server.

Disputes and penalties

  1. 6.1

    In disputed situations (disconnects, server lag) the tournament admins have the final word.

  2. 6.2

    A match can be stopped only with a technical pause agreed with the referee.

Still have questions?Short answers about sign-up, check-in, maps and prizes.

Ready to play?

Team up and take a slot while they last.